CAREN Virtual Reality Treadmill: Take a Video Tour

How the platform is used for neurologically impaired patients

Using virtual reality to safely challenge patients with neurological impairments in a controlled environment. That’s how Cleveland Clinic has employed the CAREN (Computer Assisted Rehabilitation Environment) platform from Motek Medical in the several years since it became the first nonmilitary site in North or South America to install the interactive virtual reality treadmill.

Advertisement

Cleveland Clinic is a non-profit academic medical center. Advertising on our site helps support our mission. We do not endorse non-Cleveland Clinic products or services. Policy

This one-minute video presents an up-close look at how clinicians and researchers in Cleveland Clinic’s Neurological Institute are using this singular tool to evaluate and train patients with Parkinson’s disease, multiple sclerosis and other neurological conditions.

CAREN provides a controlled environment where challenges can be automatically customized to patient needs and preferences. The CAREN system consists of a platform that moves in six degrees of freedom synchronously with virtual reality images displayed on a 180-degree wrap-around screen. Patients may have to walk up- or downhill on a curvy pathway or balance on the deck of a boat speeding around a lake. They may simultaneously be instructed to reach out to “catch” butterflies that appear on the screen, further challenging balance. Patients are hooked up to a full-body harness for safety and are closely supervised by a physical therapist.

“We see that patients find the system highly motivating,” says Matthew Streicher, MS, a research engineer in Cleveland Clinic’s Lerner Research Institute and lead author of a study finding that CAREN safely improves gait and balance measures in patients with MS. “It’s gratifying to have our positive impressions confirmed with hard data of improved functional outcomes.”

“Instead of having a patient simply walk a treadmill during physical therapy, we can mix things up in a highly dynamic fashion,” explains Jay Alberts, PhD, of Cleveland Clinic’s Department of Biomedical Engineering and Department of Physical Medicine & Rehabilitation. “Therapy is not only more applicable to real-world situations; it’s more challenging and engaging.”

Advertisement

Related Articles

21-NEU-2225280_omnidirectional-treadmill_650x450
New VR Platform Fuses Physical and Virtual Worlds in Parkinson’s Disease and Beyond

Taking virtual reality-integrated technology from silver screen to clinical laboratory

20-NEU-1990658 NeuroDesign Innovation fellowship_CQD_650x450_896358708
‘NeuroDesign’ Fellowship Aims to Shape Next Generation of Neurosurgery Entrepreneurs

Novel collaboration is underway to foster innovation – and a real-world invention

19-NEU-5568-Artificial-Intelligence-Epilepsy-Seizure-Detection
Deep Learning Models for Automatic Seizure Detection in Epilepsy

Strong performance from early models heralds eventual reshaping of care

19-NEU-6003_650x450-CQD-Image
Cerebrovascular Roundup: Breakthroughs in Treating Brain Aneurysms

A quick review of 3D-printed models, intrasaccular flow disruption and flow diverter stenting

AMI-Tuck-1642295     06-25-19
Therapeutic Arts Program Aims to Make Patients Resilient in the Face of Multiple Sclerosis

Early results with ‘HeRe We Arts’ spur testing in a randomized trial

19-NEU-517-3D-Printed-Aneurysm-650×450
3D-Printed Replica of Brain Aneurysm Helps Guide Surgical Repair

One of first reported uses of the technology for a cerebrovascular malformation

Ad